Screen-sharing doesn’t work for interactive consultation and collaboration

Have a look at the above picture: it shows a real-world attempt at collaboration through a screen-sharing application. While one pathologist is trying to explain a certain phenomenon on the first (most left) computer, none of his colleagues are correctly synced with the relevant screen. Three our of four screens are out of sync actually, and none of the three screens on the right are in sync with the presenter.

Aaaaargh, this is NOT what you want!

But to make matter even worse… people would blame Pathomation for it. It was our software that wasn’t working properly apparently…

Well, we couldn’t have that happen, could we?

There finally is a better way than screen-sharing is a component in our software platform that we developed to overcome the synchronization problem that exists today with traditional screen-sharing applications.

See, screen-sharing applications are relatively stupid when it comes to understanding the actual content that they’re sharing: as far as they are concerned, they just take a snapshot of your screen, which is then distributed to everybody in the chat session. works different: registers what tiles a presenter is looking and, and then tells everybody to go download the same tiles from the same tile server. The peer-to-peer messaging as a result is much reduced, and much better timed, too.

Two of our software products currently use technology: PMA.control and Stay tuned for more!

If you’re an OEM provider, you can integrate into your own software. See our blog article and documentation pages to help you get started.

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